📄️ AssetPool
A central ScriptableObject repository for all runtime-accessible assets used in character customization, gameplay progression, inventory, quests, achievements, and more. This pool provides fast lookup methods, batch utilities, and Firebase export integration.
📄️ PlayerEquipment_SO
Defines an equipment item used in m00m's inventory system. Supports variant tracking and contextual categorization (e.g., usable item vs. component). Useful for gear progression and equip-state management.
📄️ PlayerItem_SO
Defines a wearable avatar item in the m00m CharacterBuilder system. This ScriptableObject is used to configure, categorize, and price individual player cosmetics or gear.
📄️ ServerScene
This ScriptableObject defines a destination for a client connection inside of m00m world.